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glsl-lang is a crate implementing a LALR parser for the GLSL language, with full support for preprocessor directives. Its AST and features are modeled after Dimitri Sabadie's glsl crate.

Table of contents

Repository structure

crates.io Path Description
Crates.io lang Parser, visitor, transpiler for GLSL language
Crates.io lang-pp standalone preprocessor for the GLSL language
Crates.io lang-lexer Lexers for the GLSL language
Crates.io lang-types AST and shared type definitions for the GLSL language
Crates.io lang-quote proc-macro crate to parse GLSL at compile-time
Crates.io lang-cli simple CLI tool to show GLSL syntax trees
Crates.io lang-util utilities for implementing syntax trees
Crates.io lang-util-derive proc-macro crate to implement a syntax tree with span information
Crates.io lang-util-dev development utilities for parsers implemented using lang-util
xtask task runner, invoke with cargo xtask

glsl-lang vs. glsl crates

Why pick this crate?

It's fast

Due to using a LALR parser and dedicated tokenizer, it's 5-480x (average case 10x) faster than glsl:

$ cargo bench --bench glsl -- --samples 1000
# Install with `cargo install critcmp`:
$ critcmp new -g '([a-zA-Z0-9._-]*)/\w+'
group                                               new//glsl                               new//glsl_lang
-----                                               ---------                               --------------
preprocessor.extensions.vert                        4.27     24.6±0.09µs     9.9 MB/sec     1.00      5.8±0.05µs    42.5 MB/sec
[...]
300operations.frag                                  10.70  1802.5±4.87µs   836.5 KB/sec     1.00    168.4±1.51µs     8.7 MB/sec
310runtimeArray.vert                                10.32   317.7±0.77µs   965.2 KB/sec     1.00     30.8±0.10µs     9.7 MB/sec
[...]
400.vert                                            13.41     2.8±0.01ms   589.5 KB/sec     1.00    209.1±5.26µs     7.7 MB/sec
[...]
deepRvalue.frag                                     25.90     2.5±0.01ms   351.4 KB/sec     1.00     97.3±0.31µs     8.9 MB/sec
nested_parens                                       483.25     3.6±0.04ms    10.1 KB/sec    1.00      7.4±0.12µs     4.8 MB/sec

Syntax nodes have location information

Most nodes in the AST are wrapped in a special Node type, which holds:

  • source_id: an usize to identify which parsing pass produced this node
  • start: the starting offset of the node in the corresponding input
  • end: the ending offset of the node in the corresponding input

Re-written GLSL transpiler

The GLSL transpiler has been partially rewritten to generate indented code. It's still a work-in-progress but generates (mostly) readable code.

glsl-lang-quote quoting support

glsl-lang-quote is the glsl-lang version of glsl-quasiquote. It parses GLSL at compile-time to generate an AST. However, you can also insert parts of runtime-generated AST using a quoting syntax. Currently, the following insertion locations for the #(rust code) syntax are supported:

  • Identifier
  • Expression
  • Function name

Full preprocessing support

glsl-lang-pp implements a preprocessor following the GLSL 4.60 language specification. While this adds a significant amount of complexity, preprocessing now happens in a proper stage before language parsing, thus supporting a wider family of inputs.

Since the preprocessing stage is also responsible for enabling/disabling extensions and/or pragmas, this allows us to track extra state at the token granularity.

The preprocessor also supports include directives:

  • GL_ARB_shading_language_include: run-time includes
  • GL_GOOGLE_include_directive: compile-time includes

The preprocessor and lexer based on glsl-lang-pp can be used in glsl-lang by enabling the glsl-lang/lexer-v2 feature. If it is used, the glsl-lang/lexer-v1 feature including the old non-preprocessing lexer can be disabled.

Tested on the glslangValidator test suite

The data folder contains vendored test data from the glslangValidator project to be used as a reference point for validating the preprocessor and parser.

The #[test] definitions need to be generate before running the test suite on the glslang sources. Use the gen-tests task for this:

cargo xtask gen-tests

Then run the tests:

cargo test --test glslang

glsl-lang-pp and glsl-lang are tested against this test suite. This is a snapshot-based test suite which checks the following:

  • glsl-lang-pp: errors, events, preprocessed output and preprocessing AST
  • glsl-lang: if parsing succeeds, AST, else first parsing error

Snapshots have not been thoroughly checked, i.e. the glslang test passing for both crates does not mean we are spec-compliant yet. Please open issues if you encounter parsing or preprocessing errors.

glslang tests are run during CI but are currently non-fatal. They are used to track the progress towards a spec-compliant parser.

Why not pick this crate?

Stateful lexer

C-based grammar are ambiguous by definition. The main ambiguity being the inability of the parser to solve conflicts between type names and identifiers without extra context. Thus, to enable LALR parsing of GLSL, we need to maintain a list of identifiers that are declared as type names, so the lexer can properly return IDENT or TYPE_NAME as it is reading the file.

Depending on your use case, this might prove unwieldy since the parser is not context-free. Parsing one translation unit followed by another requires forwarding the type name/identifier disambiguation table to the second pass.

Parser generation and compile times

The GLSL grammar is implemented in lang/src/parser.lalrpop using LALRPOP. The default feature set only allows parsing translation units (the top-level rule in the GLSL grammar), which results in a 25k lines parser file. If you want to include more parsers (for example for expressions, statements, etc.) you will need to enable the respective features (parser-expr, parser-statement, etc.) but this will slow down the compilation of glsl-lang by a significant amount.

To alleviate this issue, you can use the Parsable trait: by wrapping a syntax item in a suitable source, and then matching the resulting AST, we can extract the result of any rule in the grammar. Currently, this interface panics if the output AST cannot be matched, so don't use it on unknown input. It's fine for testing though.

glsl-lang-quote state

Parsing preprocessor directives is currently not supported.

AST differences

There are some differences in both crate's ASTs, so porting to glsl-lang would require some changes to your code:

  • The Statement/SimpleStatement/CompoundStatement structure was flattened to Statement
  • The subroutine storage qualifier takes a TypeSpecifier array instead of a TypeName array
  • FunIdentifier::Identifier was replaced with FunIdentifier::TypeSpecifier: this reflects the fact that a type specifier as a function identifier is a constructor, and array specifiers are only allowed in this position.
  • The NonEmpty wrapper was removed
  • Declaration::Global was removed since it's parsed as an InitDeclaratorList

Documentation

Most items are documented (through #[deny(missing_docs)]) although we are currently missing some usage examples. These will come soon enough, promise!

Limitations

Aside from the limitations mentioned in the paragraph above:

  • Starting with the 0.2 release of glsl-lang, the glsl-lang-pp (also part of this project) is used to preprocess the input before running the parser. This means we can now parse shaders that are invalid without macro expansion, but as a result we lose some preprocessing directives in the AST. Also, since preprocessing directives can be inserted at any point in the token stream, we may only recover those which are at the top-level, just like the glsl crate does.
  • Currently, no semantic analysis

License

This work is licensed under the BSD 3-clause license. Lexer and LALR parser by Alixinne [email protected]. Original AST, test suite and quoting code by Dimitri Sabadie [email protected]. glslangValidator test suite from the Khronos group.