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david edited this page Aug 16, 2024 · 2 revisions

Commands

Command Description Permission
/world clone <world> <key> [template] clone a world worlds.command.clone
/world create <key> generator <generator> [<dimension>] [<structures>] [<seed>] create a world using a custom world generator plugin worlds.command.create
/world create <key> preset <preset> [<dimension>] [<structures>] [<seed>] create a world using a preset worlds.command.create
/world create <key> type <type> [<dimension>] [<structures>] [<seed>] create a world with a specific type worlds.command.create
/world delete <world> [<flags>] immediately delete or schedule a world for deletion worlds.command.delete
/world import <world> [<key>] [<dimension>] [<generator>] import a world from files worlds.command.import
/world info [<world>] display info about a certain world worlds.command.info
/world link create <source> <destination> link to worlds worlds.command.link.create
/world link list display all links worlds.command.link.list
/world link remove <world> <relative> unlink two worlds worlds.command.link.remove
/world list list all loaded worlds worlds.command.list
/world load <world> load a previously imported world worlds.command.load
/world regenerate <world> [<flags>] immediately regenerate or schedule a world for regeneration worlds.command.regenerate
/world save <world> [flush] save a world to disk worlds.command.save
/world save-all [flush] save all worlds to disk worlds.command.save-all
/world save-off [<world>] temporarily disable saving in a specific world worlds.command.save-off
/world save-on [<world>] enable saving in a specific world if previously turned off worlds.command.save-on
/world setspawn [<position>] [<angle>] set the spawn of the world you are in worlds.command.setspawn
/world spawn teleport yourself to the spawn of your current world worlds.command.spawn
/world teleport <world> [<entities>] [<position>] teleport something to a different position in a certain world worlds.command.teleport
/world unload <world> [<fallback>] unload a world worlds.command.unload
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